VVVV
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Home: Official home page |
Documentation: The VVVV documentation |
Forum: The VVVV forums |
Blog: The VVVV blog |
Platform: Win |
About: Node based programming environment. |
Illustrated guide to VVVV for newbies in computer arts
Our friend Grigori Vdmo Kstati helped translating this russian tutorial into english.
Audiovisual Academy
VVVV Part 1
In this first of our videotutorials on VVVV we will talk about basics – how to install it on your computer, create a first patch and make a simple text animation.
VVVV Part 2
In the second part of video tutorials on VVVV we will talk about different IOboxes. You will also learn how to use Herr Inspector and what are spreads and slices by creating a simple patch “Hello, world”.
VVVV Part 3
In the third part of video tutorials on VVVV we will talk about spreads generator I (Spreads). You will also learn how IOboxes can be used for manually entering information, how to work with values and leave comments, and why the integrated HelpFile is the best way to learn VVVV.
VVVV Part 4
In the 4th installment of the tutorials on VVVV we will talk about VVVV coordinate system, transformations and Quad node. This video will also provide some tips and useful advice on setting up the work flow, grouping, user interface, node connections types and node scaling.
VVVV Part 5
In the fifth video in a series of tutorials on VVVV we will talk about hidden nodes, connections and patches locking. On the example of making a patch with sine wave, you’ll learn how Transform nodes are used for creating simple geometric shapes with time-based animation.
Mr. Vux: VVVV techniques
In this video he will give an introduction to the VVVV software environment and will showcase its powerful features both by creating and manipulating content in real time and on the examples from his portfolio.
Mr. Vux: Shaders Part 1
In this video Mr. Vux (aka Julien Vulliet) will talk about vertex and pixel shaders, and their applications. With the help of a small VVVV patch you will learn the basic principles of working with shaders and will be able to create a simple animated pattern.
Mr. Vux: Shaders Part 2
In the second part of video tutorials on shaders with Mr. Vux (Julien Vulliet) we will continue to explore basics of working with shaders. In particular, we will modify our previous patch to create a pattern of concenric circles. Next, Mr. Vux will show how to use an image as an input source and how to apply various effects on it.
Mr. Vux: Shaders Part 3
In the third part of the video tutorials on shaders, Mr. Vux will explain why samplers can be very handy. By using different programming modes, such as Wrap, Mirror, Point, Linear, Clamp, you will learn how to create and apply different effects on images in vvvv. Finally, we will make a semi-transparent mask with alpha channel out of the webcam feed and previously generated pattern with animated circles.